Develop your first interactive 2D platformer game by learning the fundamentals of C About This Book Get to grips with the fundamentals of scripting in C with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C This is a step-by-step guide to learn the fundamentals of C scripting to develop GameObjects and master the basics of the new UI system in Unity What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games.
Unity 5 is the latest version, released in March , and adds a real-time global illumination to the games, and its powerful new features help to improve a game's efficiency. This book will get you started with programming behaviors in C so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C script.
Unity in Action teaches you to write and deploy engrossing games with Unity. First and foremost, the book contains many interesting examples. The examples are the most powerful way to elaborate even complicated concepts. After getting hands-on experience with an example, you will be capable to start developing your game.
Furthermore, you will explore different unity intuitive workflow tools and amazing state of the art rendering engines.
In addition to this, the book has amazing content distribution. First, it starts with basic steps. That includes getting started with Unity, demos. Moreover, adding projectiles and enemies to the 3D game.
Besides this, you will develop graphics for your games as well. Second, this book will move toward some advanced concepts. Therefore, you will learn to build a memory game using the 2D functionality of Unity. Further, learn about 2D platformer creation. Furthermore, you will be capable of putting a GUI onto a game. At last, this book guides you about how to connect your game to the internet. Designed to give you enough familiarity in a programming language to be immediately productive, Learning C Programming with Unity 3D provides the basics of programming and brings you quickly up to speed.
Organized into easy-to-follow lessons, the book covers how C is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. Like drawing, you start off with the basics such as spheres and cubes. Don't worry, there are plenty of other books and resources for learning the rest of Unity! If you really just want to learn all the nuts and bolts of Unity, you should buy one of those books instead.
That means that anyone should be able to pick up the book and work their way through it without any prior knowledge. The bad news is that programming is hard work, especially at first. Save my name, email, and website in this browser for the next time I comment.
How to Visualize Data with D3 [Video]. How to Visualize Data with R [Video].
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